Load in has begun!

Blogger review copy boxes went out last night, and as of now Cursed is locked down and open for load in for WGF 2015. The landmark for merchants is in notices. Bloggers, as always, as welcome to come by any time. Please be aware of two things:

1. Decor will be added and moved around over the next few days.

2. Be sure to check your booth at SIM windlight. I promise it’s darker than your work windlight, and you have to remember to turn your vendors on.

Also, very important, remember NO NETWORKED VENDORS.  Don’t be that guy.  I will be alt hopping as I am still VERY behind on my own store stuff, so if you don’t see my main on, poke your head into group chat. Im probably on, on an alt. If it’s a build question though, please ask Lokii. I don’t even know where my own booths are. Loks is the only one who knows where things are right now.

Very important information about WGF 2015.

Greetings, Creepypeople.

It’s almost time to open applications for this year’s World Goth Fair.  But before we do that, there are some very important changes that everyone needs to know about and understand.

Applications will open at some point on April 1 as usual.  But.

1. This year’s WGF will be one sim.(Cursed.)  That means we have a limited amount of space.  It means we will be forced to curate more strongly, and we expect the event to sell out VERY fast.

We are only using one sim because in essence we only have one we can use effectively. While we have appreciated Ely Hynes donating her sim for use in the past, she no longer frequents Second Life and has decided to give up her land (Sium). As of last Friday, Sium has been removed from the grid.

We aren’t using Port Seraphine. Not because we can’t, but because it’s problematic.  Using PS presents some inherent difficulties. Primarily, in that we cannot close it in the week before opening, because not everyone who has a mainstore on the sim (and there are many) are on the org team, and it is entirely unfair to suggest that we should block traffic to someone’s store for a week.  Without the ability to do this, we cannot control access, and we have learned the hard way that we really NEED to.  Since we do not have the ability to parcel land in three dimensions, there is no way to create a parcel 1000M up and simply restrict access to that, without having an impact on what’s going on at ground level.

Secondly, we have also learned that using non-adjacent sims cuts traffic to the one that isn’t Cursed(WGF prime). Although Port Seraphine is close (mapwise) there is no way to connect it to Cursed and still have it connect to WaterWorks as well without needing to rotate every last item at ground level on Cursed (the Lab will only MOVE sims, they will not rotate them.) Having done that once already I can promise you my willingness to do it a second time is zero, and the Lab charges you 150USD to move the sim in the first place.

So this year, it’s a one sim show. Seeing as how well ACS does with that very same setup, this will be fine.

2.  This will no longer be a charity event. I’ll explain.

While we have always been happy to support charity causes at Cursed Events, we’re going to have to stop, due to our continually being caught in the middle between Linden Lab and the charity.

Two years ago, Linden Lab changed their rules about cashouts. It used to be that you could send cashed out money to any paypal account you chose, and in fact that’s what we did. We sent money directly from the charity alt to SOPHIE. The only thing we asked of them was a confirmation (in the form of a screencap or an email or SOMETHING) that they had recieved it (even though we knew, because we’d get notified by the Lab) to prove that the money was received as intended. Due to the high level of charity fraud in SL over the years, creating this level of transparency was very important for us.

We have always had trouble getting the charity to understand this. Always.

Over the years we have had to essentially crawl up their proverbial ass to get so much as a screencap to show they got the money.  We have explained the necessity for this information over and over, and Lee (Cruel Britannia, who deals with them directly, as he is English and far more polite than myself) has had to contact them multiple times a day, every day for the better part of a week, just to get a screencap that quite literally takes less than five seconds to create.

However, once the rules changed, we could no longer do this. What now must happen is that the charity themselves has to have an inworld representative that can cash out the money to their account.  We had a *very, very* difficult time getting them to understand this last year, and in the end, though they did assign a very nice young man to do this, it was clear that there were problems. In fact, we didn’t even know they were going to do it at all until perhaps 48 hours before applications opened. It went that far down to the wire, while we attempted to scramble to find a plan B.

But at the end of last year, when the money was turned over, I stressed repeatedly and strongly to their representative that we NEEDED confirmation when that cash hit their paypal account. I could prove we *gave* them the money, but could not prove anything past that without their help. The fact that they chose not to name their inworld account after the charity was decidedly not helpful in this regard.

We never got that confirmation. At this point, no one at Org has any way to know, at all, if they ever really cashed all that money out or if it’s still sitting in Linden dollars in their charity account. We don’t know, and there is no way for us to check. All we know is we gave it to them. And that’s just not enough.

Given the amount of work this event (really all our events, but this one and ACS in particular) takes, and the toll in time, stress, and opportunity cost on everyone involved, I see precisely no reason why we should continue to collect money for charity when we cannot even get the simplest of confirmations that the money has gone to its intended purpose.

3.  Why not pick another charity?

Because the problems are essentially exactly the same. No matter what charity we choose, the Lab’s rules do not change. We would need to convince that charity to create an inworld account, and be willing to communicate effectively with us to prove the money got to its destination.  We might be able to do the former, but the latter has proven to be something we’re not willing to risk again.

4. What about RFL (as they already have this system in place)?

While we individually all support RFL events throughout the year, due to how RFL is organized and structured, we will not be turning any (any) Cursed Event into an RFL fundraiser. Also, they have plenty already.  I mean, seriously.

What does this mean?

Well, it means we won’t have charity vendors to deal with anymore.
It also means (and this is a double edged sword) that we won’t have to chase bands around anymore either (We’re not going to ask bands to give us rights when the proceeds aren’t going to charity.)

If anyone has any questions about this they’re welcome to ask and I will answer them as completely as I can. I can tell everyone that the vote on this at Org was unanimous, after the events of last year.

-AK

Maps, We Have Them.

2014 WGF Booth Map CursedExactly what it says. Here are all the World Goth Fair sim maps, showing you where you can find which shop. You can also find them on their own page here when new posts have made this one more challenging to locate.

Time to enjoy gothic cartography at its finest and then go check out the shops you might have missed earlier!

Cursed | Sium | Port Seraphine

2014 WGF Booth Map SIUM 2WGF Port Seraphine 2014 Map

Welcome to the Dark Side.

World Goth Fair 2014 is now open.

 

World Goth Fair Opens, by Quan Lavender

The SLurls:

WGF CURSED (adult) – http://maps.secondlife.com/secondlife/Cursed/65/129/1020

WGF SIUM (moderate) – http://maps.secondlife.com/secondlife/Sium/127/200/1001

WGF PORT SERAPHINE (general) – http://maps.secondlife.com/secondlife/Port%20Seraphine/99/132/25

 

Make yourselves at home. You are welcome here.

 

Fox Brings on the Night

Something dark lurks in the swamps of Sium by Bronxelf.Our third WGF area this year is located in Sium and has been designed and built by Fox Nacht, whose work has always been a big part of the WGF builds. She has done absolutely outstanding job at bringing in the right atmosphere for the fair, bringing on the Nacht effect, if you excuse my pun.

All three of our sims will open at NOON SLT on May 15th for all of you to come in and admire the gothic builds and to shop to the contents of your delightfully dark hearts.

Soon. Soooooon.

Pictures by Bronxelf and Elysium Hynes. 

WGF Sium by Elysium Hynes

Port Seraphine prepares to sling darkness from the rafters.

Port Seraphine in progress

Vendors and gachas have gone out (if you’re a merchant make sure you get the second batch of vendors- the first had a script error, the second batch fixes it.) , and are in group notices if you’ve missed them.

Blogger applications close on May 10 (tomorrow!)  so if you want to apply for that, time is running out.

The sims will open for merchant load in tomorrow night.

The Darkness is Rising over Cursed.

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A first look at what Lokii is brewing up on Cursed.  Vendors and Gachas will go out tomorrow night, and all three sims will open for load-in the night of May 10.  More photos to come, of course, as well as music event news, and news about THE BAND HOODIE GACHA.  (start hoarding your linden, gang cause they are niiiiiice.)

The world is growing darker.

Thank goodness.